AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps in Australia Q2 2024
Discover the performance of the top 5 Hack and Slash apps on a unified platform in Australia during Q2 2024, including trends in downloads, revenue, and active users.
In Q2 2024, the top 5 Hack and Slash applications in Australia showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance:
Solo Leveling:Arise by Netmarble Corporation had a strong debut. Weekly revenue peaked at around $134K in the second week of May, but saw a decline to approximately $43K by the end of June. Downloads started high with 45K in the first week of May and dropped to about 5.9K by the last week of June. Weekly active users increased from 42K to 56K over the quarter.
Devil May Cry: Peak of Combat from YunChang Games experienced a downward trend in revenue, starting at $5.4K in early April and decreasing to about $1.9K by the end of June. Downloads also declined, beginning with 5.1K in the first week of April and dropping to 384 by the last week of June. Active users followed a similar pattern, decreasing from 5K to 1.8K over the same period.
Hades - NETFLIX by Netflix, Inc. had minimal revenue, with only small spikes in late May and mid-June. Downloads saw a peak of 1.6K in late April but gradually decreased to 441 by the end of June. Active users slightly declined from 4.6K in early April to 3.3K by the end of June.
FAIRY TAIL: Fierce Fight by Skyline Games showed a steady decline in revenue from $4.8K in early April to about $1.4K by the end of June. Downloads also decreased significantly, starting at 1.6K in the first week of April and dropping to 129 by the last week of June. Weekly active users decreased from 2K to about 1.1K over the quarter.
Disney Mirrorverse by Kabam Games, Inc. maintained relatively stable revenue, with weekly earnings fluctuating between $356 and $754. Downloads remained consistent around the 200-250 range, with a slight increase to 293 in the last week of June. Active users were steady, ranging from 6.1K to 6.9K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower.